Hope Adrift was a product of a 7 week summer course. We had a team of 8 talented people working throughout the course. I was one of two 3D artists on the project. My main responsibilities Included designing, modeling and texturing multiple 3D assets with blender and substance painter, creating multiple materials with substance designer as well as creating cursors for Hope Adrift.
The game is available to play for free HERE
You can find my work for the project HERE
Spring 2020 school game project. I was the character artist and art lead on the project. I also created a cinematic trailer for the project.
You can find my work on the game HERE
During the 2020 summer, I worked as a freelance artist for Irrelevant games. I worked on Ninjas with guns which is a fast-paced arena shooter in the Roblox platform. My main responsibilities included creating player skins. Hats, masks, and suits. I also created multiple maps, some from design to the finished maps.
You can find my work on the game HERE
School game project. My biggest contribution to the project was to create a graveyard environment. The game was made in unreal engine.
You can find my work for the project HERE
During my Internship in vocational school, I worked at KollektiWe. During my internship, we worked on a mobile/ browser game Called Go Ami which is an educational game telling the player about the different fields you could study at the vocational school.
I mostly worked on environment assets but also was able to do some level design.
You can find my work on the game HERE